ABOUT ME
Hi, my name is James. I am a programmer that has experience in projects that are focused on game programming and designing engines for the purpose of game development. Subjects that I am familiar with are C++ programming, graphics programming, vector maths, physics, artificial intelligence, Unreal Engine, Unity Engine, networking, data structures and algorithms. In addition, I have been involved/created projects that included programmers, artists, and school faculty while implementing the Agile methodology.
WORK EXPERIENCE
Junior Programmer
UP360 | FEB 2023 – PRESENT
Junior Unreal Engine Programmer
HUMBER COLLEGE | OCT 2022 – FEB 2023
โข Implemented 3D interactable objects and UI for VR controllers (e.g., Meta/Oculus Quest 2)
โข Replicated/networked game play mechanics
โข Follow best XR practices (LODs, collisions, Lumen, Nanite, Anti-Aliasing)
โข Setup source control (Git) for project management (Team of 3 programmers)
AR & VR Programmer
HUMBER COLLEGE | MAY 2021 – FEB 2023
โข Research, experiment and program various new technologies in the AR and VR field
โข Presented various STEM demos (from 20 โ 750 people)
Equipment and Tools: Unreal Engine, Unity Engine, Nvidia NeRF, 8th Wall, Spark AR, Polycam w/UE5, Bebop Sensor DataGlove (w/SDK), bHaptics Suit (w/SDK), Blync (w/SDK), Geenee AR, Zappar, YulioVR, Gravity Sketch, FaceWare Studio, Oculus Headsets (Quest 1/2 & Rift S), HTC Vive
Languages: C++, C#, JavaScript, HTML
MISC.
Humber leadership scholarship
NOVEMBER 2022